Factorio editor mode - Alternatively, there is key binding "Switch to surface #". Default is left control key. E.g. Ctrl+2. The number (e.g. "2") here must be the one on num-pad. /editor > surfaces tab > change surface > /editor. I just hacked SE to accept the teleport mod. I don't take stuff with me, it still has to get there by rocket.

 
Here is a list of handy Factorio console commands and cheats to help you with building the automated factory of your dreams. ... Toggles map editor /c - Executes command (examples below) /c game.player.zoom=0.2 - Zoom past usual bounds ... /c game.player.force.manual_crafting_speed_modifier=1000 - Makes crafting faster /c …. Hollister road company

Create a sandbox scenario world, type /editor, and make sure you check the settings, particularly 'interaction'. Using loaders and infinity chests to spawn in items is a bit clunky compared to a mod's version, but it gets the job done. Creative Mod is great! If you just want to mess around on something small, you can just open map editor (no ...Factorio has a cool tutorial mode which includes the ability to see your character, run around and place items. (I'm guessing you just teleport to a different …Oct 27, 2022 ... Factorio has finally come to the Switch! I have a massive gift for you in this celebration!: DL my complete BP book!When I do some blue print planning in editor mode, on deleting (and maybe other operation), I get a crash. Because of the scale of operations and the relative rarity of the crash, I can not pinpoint it more closely yet, but it happens like maybe once every 30 minutes. Maybe the log makes it obvious for you already though:This mod allows you to toggle "Peaceful mode" at will. Normally, toggling peaceful mode through a lua command disables achievements for the save: /c game.player.surface.peaceful_mode = true / false. This mod lets you circumvent that. If you disable the mod, the "peaceful" setting will still be what it was last set to. i feel like just having a filtered infinity chest is easier than dragging items left/right. i actually keep my inventory very light in /editor mode. when you pipette an existing item, it either selects that item from your inventory, OR, if you don't have any of that item, it gives you 1 stack. Community-run subreddit for the game Factorio made by Wube Software. Members Online My base at the end of Krastorio2, my first attempt at making a base with trains instead of a belt bus, somehow got away without ever having any problems with itIt's just a shortcut for a few lua commands. You can turn cheat mode off yourself by just doing: /c game.player.cheat_mode = false. If you want to get ahold of me I'm almost always on Discord. eradicator. Smart Inserter. … How does one enable this mode to prototype some things? Enter "/editor" command in console. On the new GUI window, click "Surfaces" button (top-right). Click "Remove all entities" button. Click "Fill with lab tiles" button. Turn on "Generate new chunks with lab tiles" check-box. Enter "/editor" command again to exit editor mode. The one major issue is that, if I put down a blueprint, I still have to either place all its parts myself, or build a roboport and provide the parts for the robots to place. I feel like adding this would give us a true creative mode like Minecraft. The map editor has instant blueprint placing, but you cannot interact with many things like trains.A tile is a square which defines the smallest possible piece of the game world; the map is built on a grid of tiles. The tile is the basis for all area and distance measurement. Entity sizes are defined in terms of tiles; for example the rocket silo - the largest entity in the game - is 9 tiles wide and 9 tiles high, usually referred to as 9×9.Usable only for rail building. This is the same as ghost build mode, but trees, rocks and cliffs are avoided. SHIFT + Left mouse button: ZR + A: Add train stop Usable only in the locomotive GUI and map view. Hold this modifier while clicking a station in the locomotive GUI minimap or main map to add the station to the schedule. CTRL + Left ...Map editor. Map editor GUI in the entity editor mode. Factorio includes a fully featured map editor. You can access it by selecting "Map editor" on the Factorio main menu, or by using the console command "/editor" in-game. In-game, /editor can also be used to leave the map editor again.import blueprints and books from multiple sources (direct bp string, pastebin, hastebin, gist, gitlab, factorioprints, factorio.school, google docs) generating blueprint images; oil outpost generator; customizable keybinds "creative" entities; Planned Features. more blueprint tools; more entity editors; full rails support; trains support; mod ...You can access it using the command: /c game.player.insert {name="infinity-chest", count=100} as mentioned infinity chests can spawn items, but if you're in /editor mode you don't need a console command, they should be visible in the ? tab in the inventory, which is also where you'll find the infinity pipe and the electrical energy interface ...From the main menu, just click 'Map editor' then 'Convert save'. you can then click 'Load scenario' from the map editor. 'Creative Mode (Fix for 0.16)' mod has a wand which makes surface editing a snap. plus MANY other tools for testing layouts. You need a hex editor to edit the maps but their location can differ. The debug mode is used mainly by developers and modders to analyze the running state of the game. It can be enabled to show detailed information about the game world. The default key to enable debug mode is F5 . For example, one can: See the path the biters are coming from and where they plan to target, See the position / coordinates of the cursor, Community-run subreddit for the game Factorio made by Wube Software. Members Online Cooked some Spaghetti-Sushi madness, and I'm still using main bus design for smelting.The "editor" logic is just doing the same thing the Lua API does so there's nothing to expose there. As for not raising events: that's by design and I have no plans on changing it. Any mods that use compound entities have to deal with that because it's just how it works in Factorio modding: you can never trust your entities to be valid unless …Factorio Tutorial Type Map Editor. I must just be dumb but how do I get a map that is completely empty to do test builds on? I am looking to get to the tutorial like screen to do blueprints.Ghost building. The ghost building mode can be used to place longer stretches of rail at once, by creating ghosts of rails that can be filled in by construction robots, either from roboports or a personal roboport.To use the ghost planning mode, hold Shift (ZR on Nintendo Switch) while using the rail planner as described above.The rail planner will …by Hannu » Wed Apr 26, 2017 9:32 am. Easy and fast solution is to mod prototype files and give solar cell or steam engine a huge power output value. I recommend to make a copy of your factorio -folder and modify files of copied version. More elegant solution is to write small mod which changes value instead of changing vanilla game files.Because Using the Map Editor will disable achievements. Please repeat the command to proceed. Having mods disables steam achievements. Like murphys law, theres this dude i forgot is name but he had this law and it goes like this: Whenever a question begins with, 'Am i the only one' you are NEVER the only one.Nov 28, 2022 ... ... . This Factorio like game has heavy automation, with automated mining, crafting, and you can even automate movement! #TotalXclipse ...Manipulating entities. Copy entity settings ( Shift + Right mouse button) and Paste entity settings ( Shift + Left mouse button) allows you to copy settings between entities. Holding down the Paste entity settings keyboard binding while moving or dragging can paste to multiple entities with a single stroke. This works for: recipes for automated ...Welcome to the Official Factorio Wiki, the official source of documentation for Factorio™. 14 active editors (of 4,612 registered) are currently maintaining 4,450 articles and 1,260 images . Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating ...You can access it using the command: /c game.player.insert {name="infinity-chest", count=100} as mentioned infinity chests can spawn items, but if you're in /editor mode you don't need a console command, they should be visible in the ? tab in the inventory, which is also where you'll find the infinity pipe and the electrical energy interface ...5 May 2024 ... Within the freeplay game, enabling peaceful mode or setting enemy bases to anything lower than default disables the following achievements: ...Instead of clicking "New Game", go to "Scenarios". You'll find a list of options that alter the gameplay, but the one you want is "Sandbox". Sandbox mode plays more like an RTS game. You don't control a character, you can move around the camera with your WASD keys, but the others controls are the same as the normal game.Factorio Blueprint Editor. This application is not compatible with mobile devices! INFO. To access the inventory and start building press E. To import/export a blueprint string use ctrl/cmd + C/V. Check out the settings area for an in depth look at the settings and keybinds. Leave your suggestions, ideas, new features or bug reports inside the ...It's just a shortcut for a few lua commands. You can turn cheat mode off yourself by just doing: /c game.player.cheat_mode = false. If you want to get ahold of me I'm almost always on Discord. eradicator. Smart Inserter. …In editor mode: Void requester chest, void pump, void chest where one can configure at what rate it should empty itself and infinity provider chest, pump and chest with configurable rate of filling. What ? Void entities where the player can set at what rate items fed to it will be voided.Infinity chests and pipes are in the /editor mode that someone else mentioned. You can use them with the loader entities also in there to create a full belt. For faster belts you'll need to combine yellows - loader only does 15/s. EDIT: There's loaders of all 3 …Factorio Direction. Ideas and Suggestions. Add further time management to editor mode. Post your ideas and suggestions how to improve the game. Moderator: ... When testing new designs in editor mode, I often need to run them over a longer time to detect minor flaws that could only be recognized after 10 or more minutes (eg. …A train's length for vanilla Factorio carriages is 6 tiles, plus 1 tile per carriage connection. This will match the length of a train on a regular track. i.e. 1 carriage is 6 tiles, 2 carriages are 13 tiles (6+1+6). ... Editor Mode. Don't mine any part of a tunnel while in Editor mode in the Entity tab. As this just removes the tunnel part ...From the main menu, just click 'Map editor' then 'Convert save'. you can then click 'Load scenario' from the map editor. 'Creative Mode (Fix for 0.16)' mod has a wand which makes surface editing a snap. plus MANY other tools for testing layouts. You need a hex editor to edit the maps but their location can differ.It is strongly recommended, that before using this mod, you back up your blueprints in the Factorio library, in a separate save. That way if anything goes hideously wrong, you can load that save, and get all your BPs back intact. Feedback / bug reports appreciatedAll items in editor mode replenish automatically after you use the last one in your inventory. Red & green circuit wire and copper cables do not do that if you use them to connect two unconnected things. How to reproduce: - start a new game - type /editor - give yourself two power poles and 1 of each wireWelcome to the Official Factorio Wiki, the official source of documentation for Factorio™. 14 active editors (of 4,612 registered) are currently maintaining 4,450 articles and 1,260 images . Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating ...Type "/editor" in the chat to enter editor mode. The window that appears when typing "editor" 3. Go to surface tab. 4. Cilck "Remove all entities"(Warning : This will remove all your buildings), "Fill with lab tiles", and enable "Generate new chunks with lab tiles". 5. Type "/editor" again to close editor mode.Blueprint Editor. by Bigfootmech. A mod for editing/updating/modifying existing blueprints without placing them in to the world first. Content ... It is strongly recommended, that before using this mod, you back up your blueprints in the Factorio library, in a separate save. That way if anything goes hideously wrong, you can load that save, and ...I originally thought this to be a problem with Space Exploration mod, there is a view mode in that that seems to be based of the editor speed (in fact I initially reported the bug on the mod discord). Someone there told me that it might be factorio itself acting up, they mentioned it might have to do with "player controller" speeds. Copying and cutting. By pressing CTRL + C, the cursor can be set to copy mode. Click and hold Left mouse button to drag a rectangle of entities to create a copy of those entities. This copy becomes the most recent copy, but previous copies are still accessible when pasting. All such copies are stored in the map data, so previous copies can be ... Extends the Factorio map editor with new features, testing tools, and quality of life changes. Also adds a separate editor lab that can be used to design blueprints separately from your main factory. Inspired by Creative Mode.Here is a list of handy Factorio console commands and cheats to help you with building the automated factory of your dreams. ... Toggles map editor /c - Executes command (examples below) /c game.player.zoom=0.2 - Zoom past usual bounds ... /c game.player.force.manual_crafting_speed_modifier=1000 - Makes crafting faster /c …When in editor mode I am not able to use any drag-selection tools, nor am I able to open any inventories. This makes the editor unusable. ... Nothing fixes this problem! I notice that when I reinstall factorio it saves all my maps and preferences even though I have steam cloud completely disabled. Is there any method I could use to completely ...Start a new world, type “/editor” into the command prompt (you will have to do it twice, first time gives a warning). Then go to the entities tab and delete all entities, then replace all tiles with the lab tiles (there are buttons to do both of these). Make sure to check the box that says “generate new chunks with lab tiles” or ...Ghost building. The ghost building mode can be used to place longer stretches of rail at once, by creating ghosts of rails that can be filled in by construction robots, either from roboports or a personal roboport.To use the ghost planning mode, hold Shift (ZR on Nintendo Switch) while using the rail planner as described above.The rail planner will …The mod is incompatible with the usage of the ingame command /editor : if you try to enter the lab with the editor enabled you will get an error because the ...Just start the game in Sandbox mode from the main menu. Make sure to click "no" on "Do you want all the technologies researched" and "Enabled cheat mode". Sandbox is a bit different but it' the closest thing you can get. just type /editor. I would like to use editor mode but still have to research new technologies instead of just having ...The Blueprint Designer Lab Enter your lab to design your blueprints. Mod updated for the 4th by daniel90c and minno. Please be gentle, the lab guy has been t...starting_area = "none". } Posting it on the forum so people can find it while searching, for creating a truly empty map. If cliffiness is not set, then you can enter editor mode, zoom out, shift-click to force place tiles at the edge of view, and cliffs will spawn as you enter further chunks. The same effect can happen if the player has a very ...Feb 26, 2017 ... In this Factorio Tutorial I go over how to install mods through the in-game Mod Portal and the Factorio Mod website for version 0.14 of the ...Factorio version: 1.1 Downloaded by: 142 users. Description. ... If you are a fan of the game shapez, or enjoy playing in editor mode but wish it didn't feel so cheaty, this mod may be exceptionally to your liking! Recommendations. I recommend using some kind of item-voiding mod, so that you can dispose of any extra buildings that you end up ... import blueprints and books from multiple sources (direct bp string, pastebin, hastebin, gist, gitlab, factorioprints, factorio.school, google docs) generating blueprint images; oil outpost generator; customizable keybinds "creative" entities; Planned Features. more blueprint tools; more entity editors; full rails support; trains support; mod ... Story Missions - [Scenario Pack] New campaign mod for Factorio contains a total of 10 full scripted missions. Each mission has a series of mandatory and optional tasks. You can enjoy more than 20 hours of pure gameplay and lore-friendly story about YOU, the engineer who survived the harsh conditions of the unknown planet where crash …Create a sandbox scenario world, type /editor, and make sure you check the settings, particularly 'interaction'. Using loaders and infinity chests to spawn in items is a bit clunky compared to a mod's version, but it gets the job done. Creative Mod is great! If you just want to mess around on something small, you can just open map editor (no ...The "editor" logic is just doing the same thing the Lua API does so there's nothing to expose there. As for not raising events: that's by design and I have no plans on changing it. Any mods that use compound entities have to deal with that because it's just how it works in Factorio modding: you can never trust your entities to be valid unless …↳ Discover Factorio Wiki; ↳ Discover Others Creations; ↳ Discover Mods; ↳ Discover Tools Around Factorio; ↳ Technical Help; ↳ Bug Reports; ↳ Resolved for the next release; ↳ Fixed for 2.0; ↳ Assigned; ↳ Not a bug; ↳ Pending; ↳ 1 / 0 magic; ↳ Duplicates; ↳ Minor issues; ↳ Desyncs with mods; ↳ Won't fix.From freeplay mode, hit the ~ key to open the command line, use the following commands: /c game.player.cheat_mode=true /c game.player.force.research_all_technologies () The first command will enable infinite free crafting, the second will unlock the tech tree. You'll get a warning about achievements being disabled.Sep 26, 2016 ... if you need more help you can comment be low and i will help you as best i can also here is more as a pro! can ...2 Jun 2023 ... Available buttons · Toggling 'ALT mode' (the displaying of additional information about built entities such as recipes in assembler machines.) .....The Blueprint Designer Lab Enter your lab to design your blueprints. Mod updated for the 4th by daniel90c and minno. Please be gentle, the lab guy has been t...Re: Map Editor / Scenario How To. by eradicator » Wed Jun 27, 2018 10:42 pm. 1) Options -> Controls -> Editor. 2) "Surface" is the internal name for "parallel World". But you'll have to script in some way to actually get there. I.e. the interior of a factorissimo factory is a "surface". Nauvis is the name of the surface (i.e. planet) you start on.if i press Q then i cant place any object down and i have to quit map editor just to reload. On the left side of the screen is a set of buttons. It'll be big and small, th ebig buttons being the categories. For objects it's the entities category then the sub category matching the object's type, so Entities>Production in this case.Type /editor again to switch back to editor mode. This also works in your existing saves (will disable achievements). Or you don't need to bother with switching to character mode, you can setup inserter to feed artillery turret from infinity chest and unpause time in the editor mode. We make the editor for ourselves to develop the game.Community-run subreddit for the game Factorio made by Wube Software. Members Online Cooked some Spaghetti-Sushi madness, and I'm still using main bus design for smelting.Fish Mode Plus. by V0lcano. all your recipes are mixed up! Find a way to build a factory using the new recycling mechanic and part-fish recipes. Has many balance changes to make fish mode more enjoyable. Adds new creation recipes that turn fish into raw resources. Increases pollution to match Vanilla. See full changes in mod portal Credit to ...When in editor mode I am not able to use any drag-selection tools, nor am I able to open any inventories. This makes the editor unusable. ... Nothing fixes this problem! I notice that when I reinstall factorio it saves all my maps and preferences even though I have steam cloud completely disabled. Is there any method I could use to completely ...Oct 8, 2019 · Type /editor again to switch back to editor mode. This also works in your existing saves (will disable achievements). Or you don't need to bother with switching to character mode, you can setup inserter to feed artillery turret from infinity chest and unpause time in the editor mode. We make the editor for ourselves to develop the game. Provides a keyboard shortcut (default: Control-Alt-E) and Shortcut Bar icon for toggling in and out of the Map Editor. This is identical to opening the console and typing /editor, but use of a keyboard shortcut allows accessing the Editor much faster, and without affecting your console history. An unavoidable side-effect of this is that the mod ... Editor Extensions. by raiguard. Extends the Factorio map editor with new features, testing tools, and quality of life changes. Also adds a separate editor lab that can be used to design blueprints separately from your main factory. Inspired by Creative Mode. Content.as mentioned infinity chests can spawn items, but if you're in /editor mode you don't need a console command, they should be visible in the ? tab in the inventory, which is also …So after 1000 hours, I realized that if you set editor extensions up correctly, you can use it in a game without enabling cheat mode. Before this, I always made a separate game for working on blueprints. ... Those areas (called "shards") are a core feature of Factorio. While the way EE uses it is novel, the idea of having disconnected shards is ...If I wanted infinite resources, I would be playing in editor mode. Mods listed as an optional dependency here should be free of such loops. For a different ...sandbox mode in this game is hella confusing. so for example, in default "sandbox mode", copy/paste still relies on robots and inventory to place items on the map. however if you are in /editor you can copy/paste to instantly place items. however, copy/paste does NOT work if you are in the entities sub-tab of the /editor. you have to be in the "NONE" sub-tab of …May 2, 2020 · What that code snippet will do (presumably) is reset the explored areas for each force. Run it in the chat in the editor. Prior to doing the editing, you can also avoid the issue to begin with by changing forces in the editor, so the explored terrain won't show up for the player, but for the enemy (or another force that you can manually create). When people have strong opinions about issues, they often like to share their thoughts. Writing a letter to the editor of a paper or magazine is one way to make your voice heard. T...In today’s digital age, the need for efficient and convenient document editing tools is more important than ever. One of the primary advantages of using free online document editor...The Factorio wiki states: Within the freeplay game, enabling peaceful mode or setting enemy bases to anything lower than default disables the following achievements: There is no spoon, No time for chit-chat, Raining bullets and Steam all the way. Any other changes to map generation or using the debug modes does not disable achievements.Re: Blueprint editor / Design whiteboard. by Selvek » Thu Sep 21, 2017 5:29 pm. A quick fix would be to let you overwrite a blueprint, keeping the name and symbols while replacing the content. That would at least remove a couple steps from the awkward "blueprint editing" process. But a full edit capability like you described would be …After doing that true/false command to change peaceful mode, you need to use this command to delete the spawned enemies. They aren't effected by changing peaceful mode. New ones will spawn right away. /c game.forces["enemy"].kill_all_units() Thanks for correcting me. I hadn't realised.This mod allows you to toggle "Peaceful mode" at will. This mod lets you circumvent that. If you disable the mod, the "peaceful" setting will still be what it was last set to. This allows you to disable "peaceful" mode while keeping steam achievements enabled for non-modded games. The mod shouldn't corrupt your save, but as always, back-up first.Just place a fresh new Electric Energy Interface and it should supply power (500 GW by default). Its a "cheat only" object for testing. Not in the regular game game recipes. Have to build a real power plant. Sorry for the basic question, but I've been trying to build my designs in creative mode, save them as blueprints and then stamp them down ...So after 1000 hours, I realized that if you set editor extensions up correctly, you can use it in a game without enabling cheat mode. Before this, I always made a separate game for working on blueprints. ... Those areas (called "shards") are a core feature of Factorio. While the way EE uses it is novel, the idea of having disconnected shards is ...The debug mode is used mainly by developers and modders to analyze the running state of the game. It can be enabled to show detailed information about the game world. The default key to enable debug mode is F5 . For example, one can: See the path the biters are coming from and where they plan to target, See the position / coordinates of the cursor,The same tool that adds ores also removes them, you just use the right click instead of the left click. Alternatively, you can use the "clear destination" of the "clone" tool, it also removes decorations and pretty much everything else in the area you use it on but to completely remove a patch it might be quicker that way. #2.Here is a list of handy Factorio console commands and cheats to help you with building the automated factory of your dreams. ... Toggles map editor /c - Executes command (examples below) /c game.player.zoom=0.2 - Zoom past usual bounds ... /c game.player.force.manual_crafting_speed_modifier=1000 - Makes crafting faster /c …A tile is a square which defines the smallest possible piece of the game world; the map is built on a grid of tiles. The tile is the basis for all area and distance measurement. Entity sizes are defined in terms of tiles; for example the rocket silo - the largest entity in the game - is 9 tiles wide and 9 tiles high, usually referred to as 9×9.

2 Jun 2023 ... Available buttons · Toggling 'ALT mode' (the displaying of additional information about built entities such as recipes in assembler machines.) ...... Horry county sales tax

factorio editor mode

Main menu → Single player → New game → Check "Record replay" in the top right → Select the game mode → Next. Change map settings if desired → Play. Enter the Game menu → Save game → Quit game. Copy the created save game to the dedicated server save directory. Launch the server with the copied file.When in editor mode I am not able to use any drag-selection tools, nor am I able to open any inventories. This makes the editor unusable. ... Nothing fixes this problem! I notice that when I reinstall factorio it saves all my maps and preferences even though I have steam cloud completely disabled. Is there any method I could use to completely ...i feel like just having a filtered infinity chest is easier than dragging items left/right. i actually keep my inventory very light in /editor mode. when you pipette an existing item, it either selects that item from your inventory, OR, if you don't have any of that item, it …Also supports blueprints with Mining drills, Offshore pumps or Landfill in them! All editing is done in a secondary surface in editor mode. The game automatically pauses upon entering editor, so you won't miss anything in the main surface. Features: - Blueprint editing. - Blueprint book editing. - Support for infinite blueprint sizes.The debug mode is used mainly by developers and modders to analyze the running state of the game. It can be enabled to show detailed information about the game world. The default key to enable debug mode is F5 . For example, one can: See the path the biters are coming from and where they plan to target, See the position / coordinates of the cursor,From freeplay mode, hit the ~ key to open the command line, use the following commands: /c game.player.cheat_mode=true /c game.player.force.research_all_technologies () The first command will enable infinite free crafting, the second will unlock the tech tree. You'll get a warning about achievements being disabled.Originally posted by Fel: You need to use a console command to create a character: /c game.player.create_character () This will create a body and place you in it, with collisions when moving, health and equipment slots. Originally posted by Fel: You might as well paste the wiki page with a ton of console commands then:Go to play, then you get the question if you want to have all tech researched (-> yes), cheat mode (-> yes), always day (-> yes). Then open the console and enter /editor This removes the running player character and enables map editor and its powerful menu. In the map editor, change to the "surfaces" section and click: remove all entitiesRe: Blueprint editor / Design whiteboard. by Selvek » Thu Sep 21, 2017 5:29 pm. A quick fix would be to let you overwrite a blueprint, keeping the name and symbols while replacing the content. That would at least remove a couple steps from the awkward "blueprint editing" process. But a full edit capability like you described would be … Add the flib directory to your language server's library. We recommend installing the Factorio modding toolkit and setting it up with the Sumneko Lua language server to get cross-mod autocomplete and type checking. You can view the online documentation here. This documentation is auto-generated by the Lua language server, and is heavily unpolished. In the editor, you can grab a loader, place it down and reverse it with R, and then load it into an infinity chest which is set to destroy unwanted items. 3. Reply. Share. sunbro3. • 4 yr. ago. Loaders can be rotated backwards after placing them, and an infinity chest can be told to trash any items placed into it.It is strongly recommended, that before using this mod, you back up your blueprints in the Factorio library, in a separate save. That way if anything goes hideously wrong, you can load that save, and get all your BPs back intact. Feedback / bug reports appreciatedHello, is there an easy way to obtain space packs in editor mode for my world for sandbox and building theory? i really dont want to launch a rocket every time i want a K of space packs for drone speed/carriage limit Or if there's a console command to progress research for bots that works too Alternatively, there is key binding "Switch to surface #". Default is left control key. E.g. Ctrl+2. The number (e.g. "2") here must be the one on num-pad. /editor > surfaces tab > change surface > /editor. I just hacked SE to accept the teleport mod. I don't take stuff with me, it still has to get there by rocket. .

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